This Environment is made within 2 weeks while working on it on and off (not full time)
In this project i wanted to learn new techniques they also used in games like Alien Isolation and therefor i took one of my favorite parts from the first alien movie and i tried to recreate some corridors of it.these corridors are all low poly and do not have any baked down textures, all textures are tillable. I used a technique to make the edges look smooth like they are baked down by making smart use of bevels and vertex normals. This environment is rendered real time in cryengine 3.
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