Sunday, April 5, 2015

Fiddler Mech

This project is a little bit different than my normal environments.
For this project i made a high poly of the Fiddler mech and then rendered it in keyshot.
Normally i would also make a low poly,unwrap and texture but for this project i wanted to try something else by only making the high poly and making a nice render with just materials.
i might make this into a game model one day but for now i like how it turned out.
Please click on the image to go to the 4k render.
Programs used: Maya3d - Zbrush - Keyshot - Photoshop



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